Your tool is more intended for artists and the community here is more about programming.
I wouldn't say that. I made it so that small teams and devs can have an easier time of managing the art pipeline they have. It's supposed to make a nicer interface between your art and your engine. Most of the features I add are some problem I ran into from integrating assets into my game and managing them. So I do want the tool to be usable by artists but at the end of the day I need it to be useful to programmers to make their pipelines simpler. I should mention it more but there also exists a CLI part of the tool specifically for pipeline integration to export things.
I will keep in mind only posting more technical parts of the tool here though. I sometimes just post the same thing to multiple channels to save myself some time. But this community is more technical so I can get more in depth.